The Economy

Tokenomics

A deflationary burn economy. Every token has a job; every action feeds the fire.

456
Tokens · one per dragon
1/day
Fair launch cadence
0%
Team allocation
3 SOL
Creator buy, fixed
How value flows

Coins in, coins burned

Sources — tokens enter
pump.fun daily fair launches (456)
Creator buy — flat 3 SOL / launch, in the open
0% team allocation or vesting
Secondary-market demand
Sinks — tokens burn
Claim a dragon — 2,000 (48h) / 4,000 after
Bonus page (completion) — 200 × 9 tokens
Weekend duel entry — 500 × 1.5ⁿ
Quests & forage — 500
The flywheel. Buy or earn tokens → burn them to claim, mint and duel → scarcer NFTs and a shrinking supply → demand to keep playing → buy pressure. With no team allocation and every core action a burn, supply is structurally deflationary while the game is alive.
Acquisition

Each dragon has its own token

On its reveal day, a dragon's own token launches. That token is the dragon's key — to claim it you burn 2,000 of it within 48 hours, or 4,000 after. Playing and dueling a page is free; completing the printed manga is not. To earn a bonus page you hold one dragon of each of the nine bloodlines and burn a slice (200) of each. So every token carries standing demand — none is ever dead weight.

Reveal model1 token + 9-panel page + dragon / day × 456
Supply cap1 dragon / type / wallet / day
Claim cost (own token)2,000 ≤48h · 4,000 after
Bonus-page burn (completion)200 × 9 = 1,800
Duel entry500 × 1.5ⁿ⁻¹
Creator buy-in3 SOL, fixed & visible
Team allocation / vesting0
Spirit — conviction on-chain

Spirit measures how much of a dragon's token you've kept versus minted. It breaks the closest duels in your favour — so holding is a real strategy, and dumping a token after minting quietly costs you.

Creator honesty — no rug

Only a small, fixed 3 SOL seeds each launch, in the open — no secret founder stash, no protocol rake. Any personal trading is done from unlinked, visible wallets, never the creator wallet. The honest opposite of a rug pull.